![]() In Unity, import the image, change the Texture Type to Cubemap. Place a VR camera rig in the center of the sphere. Use the pano image as a texture on the sphere. Photosphere viewer (Unity 3D and Cardboard). ![]() Get a stereoscopic panorama image (Might take a while to load the image as it is a high resolution image). Make a sphere, write a shader so that it is not back culled and it can be seen from the inside. Simple Cardboard Photosphere by abeagomez - 2 Games & Projects. That 360° image (photosphere) should at the very least be embedded into the page and preferably be easily opened in a VR manner such as using Google Cardboard and a smartphone. From here it's pure unity, you can use the cardboard elements (They are the only important thing here, and define two offset cameras that are synced with the movement of the phone for 3d viewing of the cardboard) from the DemoScene project and create your own scene.Īs due to gathering data on where the user is looking at, I extracted theĪngles of the cardboard camera objects on unity. Install your Unity Pro with Android Pro plugins, setup Cardboard SDK For Unity, install Android Build tools and SDK. I want students to be able to experience a 360° image directly from a webpage. Cardboard Camera basically works like a photo sphere app, stitching together images and adding depth by showing slightly different views to the right and left eye. Note: For the Cardboard demo app to recognize it as a Photosphere, you may need to edit the filename to change pano to PANO. The DemoScene is basically a 3D game for Google cardboard, you can start by loading that project into unity and playing around with the different elements. Try first to get the CardBoard/DemoScene (It's in the previous link) running on your app.Fully configurable Many options, methods and events allows deep integration in your website/app. Markers system Display texts, images and even dynamic areas directly on your photos. Touchscreen, gyroscope and VR Friendly user interactions for all kind of devices. I have ended up using Google's Cardboard SDK for Unity. Photo Sphere Viewer can display standard equirectangular panoramas and also cubemaps.
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